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Stalker shadow of chernobyl mutants
Stalker shadow of chernobyl mutants




stalker shadow of chernobyl mutants stalker shadow of chernobyl mutants

Is there any way I can manually set the carry weight back to 50? I have to fight through multiple HORDES of Monolith, mutants, and bloodsuckers both ways. How am I going to be able to get to the Brain Scorcher lab, clear it, and make the trek back if I can only have 200 rounds of ammo for my AK? I honestly think this breaks the game, but I don't know for sure because I'm nowhere near there yet. It only lets you carry a maximum of 35, and if you hit 40 you can't move. High level mutants should stay in high level maps. Seems the modders had some fun with this one, although I'd say it sacrifices a few gameplay expectations. Also a chimera in the place of a psuedodog for Nimble's Perfected Suit quest? That's just crazy. That's a mid-high level mutant in the very first map. I wonder why there was a Bloodsucker by a farmhouse in Cordon though. The fog is very attractive, and the way it rolls around the hills is very natural. The filter is very dark and depressing, which is very much my thing, and everything looks very natural as well. (note, this is a First Impression, not a review)






Stalker shadow of chernobyl mutants